Time grinds to a halt when the town’s Clockwork Tower is disrupted. Manipulate time to save the village from its frozen state in this exciting Hidden Object Puzzle Adventure game. Explore the city and discover what makes this town so unique. Dive into the world of Lost in Time – The Clockwork Tower and fix the Clockwork Tower before the city is ruined forever!
VideoTools Of War (Clockwork Tower) - Shovel Knight: Specter of Torment OST
Exit the table. Talk to Rosana and Eliza will ask her for the tea recipe. During minigames and puzzles, you will have the opportunity to skip them after 45 seconds. Use the coal converter to change 1 piece of coal into 1 to 3 diamonds. Return to the general store. Place all 5 mice on their matching colored circles to win the game. Open the Map and click on the Atrium to be automatically transported there. Go up to the gear platform. Exit this view. Use the blue cards B to mark your spot with a star. Click on Achievements to view all 32 awards you can collect. You may rotate the pieces on or off the Board.
Femme Lost in Time: The Clockwork Tower
Move Peg D into spot A. The Hint button is located at the upper left. Click on the item to make it materialize. Dig a hole with the Shovel on the round shadowy area. He needs something bigger to distract him. Take the ladder on the right up to the clock face room P. Take the train towards the LEFT 1 Battle Slots, in the direction of the clockwork tower to reach the courtyard. Use the yellow Skyborn Y to move the amount of spaces shown on the card either backwards or forward. Place the water from the hose on the 4 flames to extinguish the fires. Click on the wrench icon and assemble Braveland gears as shown in the screenshot I. General Tips Click on Play D to begin your adventure. Click down and go left towards the staircase. Move Peg M into spot D. Click on items when your cursor spins.
Move Peg C into spot H. Move Peg J into spot C. Click on the red button R to stop the carousel when the purple ship is in view. Take the Map to the Atrium. Place all 5 mice on their matching colored circles to win the game. Click on the Pocket Watch, find the fluxing Handle and then click on it, twice 2. Open the Map and click on the Atrium to be automatically transported there. Return to the Park, click on the Bridge 5 and then return to the Park. Exit the peg puzzle and zoom into the next puzzle on the table. There are several solutions for each game, depending on where you begin and end. Click on one of the 5 squares above the puzzle to use up one coal and a piece of coal will fall on the board. Move Peg D into spot A.
At the end of this process I had a total of diamonds. Once you complete the first Clockwogk solution, click the Reset button to play the remaining game solutions. Pendergast; he asks you to help him restore 3 of the exhibits. Go right towards the general Store. Move Peg F into spot A. Examine the Painting to activate a puzzle. In the main game scenes, Great Adventures: Lost in Mountains the Hint button will reveal the location of items and additional directions you can navigate to. You can now use the Map to warp directly to any part of the unlocked Map.
Kaitlynn gives you one of the tickets so you can ride around the train as much as you want you will not see the ticket in your inventory. To remove a Peg, click on it and then click on an open Hole. If the elevator does not work for you, go down to the elevator box by the staircase and repair it with the Time Slider. You only need diamonds to buy all the items in the general store. Give Hortense to the T-Rex. Move Peg L into spot N. Slide the bar all the way to the left M. For double arrows, move the paintbrush left and right B. Go into the exhibit hall on the right. You may need to move some of the Mice to temporary locations in order to use them as obstacles for other Mice. The Art Book is now available in the main menu. During interactive play, usable Inventory items will appear at the bottom of the screen.
Click on the left side once and the far right side twice to complete the puzzle. Examine the lockbox by the bed. After you complete the Table area, enter the Back Room 8. Exit the Sundial. Take the Map straight to the museum. The rest of the items can be bought later. Go into the kitchen. Key Items: Copper Gear, Map 2. When complete, click on the Maze Game 6. Head towards the table in the center. Exit the sundial and head towards the Bridge. Arrange the gears as shown in the screenshot B. Zoom into the Charter case on the right. Take some dandelions from the grass you can collect them all but you only need a few.