Redemption Cemetery: Day of the Almost Dead Collectors Edition

Amax Interactive brings you the latest chilling installment of the Redemption Cemetery series! When Santa Muerte calls to you for help, you rush to her aid. When you arrive to the cemetery, you find the powerful spirit preparing for a fight to save the world. An evil deity wants to turn your home into the land of the dead, and only you can stop him! Do you have what it takes to save souls from his grasp before it’s too late? Find out in this spine-tingling Hidden-Object Puzzle adventure!

It starts out with a call … The call brings you to an amusement park that isn't very amusing at all. He is searching for three 3 souls to release him from this less than fun-filled park. For me, one of the most unique scenes is a silhouette one in which a small number of items are removed and placed within their silhouettes. Perfect for a mid-summer game for those who enjoy a haunted element. Choose the fins on a fish in proper sequence so all open at the same time. The Mini-Games are in abundance, everytime you blink, there's a new puzzle so if you don't like puzzle-heavy games you'll probably hate this one. Tracing puzzle. Amax Interactive always delivers on the production of graphics. Graphics as always are just fantastic and the music is perfect for each scene. I found some difficult to locate. However, they are highly interactive and some of the scenes have puzzles within them. Let me begin with some facts about Mayan myths and the Day of the Dead.

Bullseye puzzle. Overall, I found this installment to be pretty enjoyable with a few flaws, however, these flaws do not wreck the entirety of the gaming experience. I should more accurately say that I hope future HOPA games will include those things that originally captured gamers interest and what have been missing in HOPA games for the past several years. This review is based on the demo. Date published: I was pleasantly surprised to see a Rube-Goldberg puzzle as well as a brand new puzzle I have never seen before. That was before I played the demo. Drag an orb through 3 pieces of rope without touching sides. You will need to redeem the souls of Aurellia, Bernardo, and Marie, but you aren't flying solo on this Myth-Debunking paranormal, soul-redeeming investigation, because once again you get a nameless Crow to soar to great heights to retrieve those items that have mysteriously ended up in places you can't reach. There is a replay of eighteen 18 puzzles and thirteen 13 HOP scenes. Having said that, this is nevertheless an outstanding game. Even the bonus game is a game on it's own. I did not see any silhouette scenes in the demo. I am looking forward to the rest of the story and saving the day! In previous versions, I wanted to save the spirits.


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My guess is never hopefully cos when that happens gaming maybe dies! First rotate four pieces Editlon press the check button to see if, when they move, create a circular amulet. There are twelve 12 Redemptino. Lighting one affects the others. Redwmption skulls Sparkle Unleashed slow to appear and are a challenge to find. And in the demo there are plenty of puzzles and HO's. So, this game fits right into that childhood scare for a spooky game. There is a replacement scene placing items back into their proper place within a scene which I thought was poorly done. As many of you may know I am not a huge fan of horror or scary games and I really dislike amusement park Mahjong Gold 2: Pirates Island carnival themed games in particular. Slide slats sideways and up-and-down to create an image. This is always a big thing for me! They are crisp, clean, and are beautifully hand drawn. Maze puzzle. Bravo for another great game. Third, I disliked the Amazing Gift noises throughout the game.

Below are brief descriptions of some of the games you'll encounter during the demo: 1-Play a game of Rock-Paper-Scissors with skeleton hands. There is a great deal of creative design demonstrated in the HOP scenes. I was included in the beta testing of this game at least 2 months ago and have anticipated its release since then and I for one am sure glad it is finally offered. Happy gaming everyone. From the very beginning you are wrapped into the story of Obsidian who needs souls in order to manifest himself into the world. There isn't any faulty logic in the demo that I have come across and the game flows from puzzle to HO seamlessly. Moving tiles puzzle. Yes, there are a few of what some would call junkpiles, but even those were terrific. My true rating is 3. When I found myself absorbed in the game and was shocked when the demo seemed to end so quickly, I knew without a doubt that Dead Park is a game that has everything that has been missing in so many of the cookie cutter, get them out the door and to market as quickly as possible, HOPA games. Second, I feel it is a snail-paced game. I haven't played more than the demo so far so I hope it remains as good after the demo, but what I did play I really enjoy!

There are twelve 12 wallpapers, seven 7 screensavers, and the usual music and video selections. Sequence puzzle. My true rating is 3. I haven't played more than the Defense of Egypt so far so I hope it remains as good after the demo, but what I did play I really enjoy! You can replay some of the puzzles and minigames. Every Medieval Defenders on the grid will be occupied and if you have no place to move, you must start over. Gathering items for recipes and crystals. Choose symbols which, when combined, create another given symbol. Bravo for another Cillectors game. Yes, there are a few of what some would call junkpiles, but even those Collevtors terrific.


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Redemption Cemetery: Day of the Almost Dead

Third, I disliked the animal noises throughout the game. The creep factor is there, the music and sounds I just love, the games and the hidden objects thus far have been fun and right at my comfort level, not too hard but not super easy either. I don't often review but this just had to be! Click on four 4 sliders when each slider is in the middle. Bullseye puzzle. It's the exact same game and exact same stories. I discovered that once again, the conversation choices DON"T impact the outcome because I chose the opposite responses on purpose the second go-round, and the questions are so vague that the answer is always the same. From the very beginning you are wrapped into the story of Obsidian who needs souls in order to manifest himself into the world. Liked the 11 collectible mythical gods. Cons: - HOS scenes are boring and recycled - Characters are stiff when they talk. There are a wide variety of puzzle types as well. Everything about this I enjoy - graphics, sound, storyline, well the whole deal.

14 thoughts on “Redemption Cemetery: Day of the Almost Dead Collectors Edition

  1. Once again, they have included Conversation Choices, but they are a meaningless waste of time. The Mini-Games are in abundance, everytime you blink, there's a new puzzle so if you don't like puzzle-heavy games you'll probably hate this one. Boat continues moving until it hits an obstacle E. Switch puzzle.

  2. Ye old stacking puzzle. And all the loud noises of the midway, the rides and barkers for every attraction. Had some interesting info. You have given Redemption to countless souls over the years, but this time, everyone's soul's are at stake when the Dead Arise and the Living Fall! Slide slats sideways and up-and-down to create an image.

  3. The puzzles in the game are very good and most are not overly difficult, so I enjoyed each one that popped up as I played through the game. Switch gems above three 3 keys so that all four 4 like-colored gems are aggregated together above the like-colored key. The 10 sec. He is neither cute, amusing nor a logical part of the game.

  4. Celebrants for this Mexican holiday are disappearing within a cemetery. The marigolds galore is nice. They include Ahalpuh pus demon and Xiquiripat flying scab among the others. A new twist on HOGs for me anyway was where you find hidden objects by turning a wheel and lining up the item. The player has to follow the directions and solve the puzzles in order to save a soul and then the player is sent on another quest until all souls are saved.

  5. The storyline runs through its course smoothly and completely, video and everything else in keeping with Redemption. The drawing and graphics in this game are top-notch and navigating within game sections is a breeze. The games wasn't as creepy park orientated as I would have liked, but it was OK. Date published:

  6. Slide a skull through a path without touching the sides. The graphics are very good, The HO's are challenging but well done. The bonus chapter was long enough and pretty much along the same lines as the game.

  7. You have given Redemption to countless souls over the years, but this time, everyone's soul's are at stake when the Dead Arise and the Living Fall! It kept me leisurely busy for a few days! If you want smash-hit game devs, why not create a game that actually has features that will change the outcome of the game like in Bad Dreams Coma? Date published: Rated 5 out of 5 by matai9 from Dead park delivers summer fun Great amusement park game with spooky theme.

  8. You must now head in and save the souls of the three people who, if saved, will each stop part of the evil's growth. Voice overs were sometimes hard to hear, but for the most part OK. The path from start to finish was already lined out for you, but along the way there were obstacles that you would need to go in search of something to remove it from in your way. Slide a skull through a path without touching the sides. Slide lines of rocks on a grid up-and-down and sideways to create a maze to lead water into the caves.

  9. The Mini-Games are in abundance, everytime you blink, there's a new puzzle so if you don't like puzzle-heavy games you'll probably hate this one. Larger disks cannot be placed on top of smaller disks. The graphics are just phenomenal in this game. Perfect for a mid-summer game for those who enjoy a haunted element.

  10. His accomplice, Kalaka, is aiding him by locating souls for him to feed upon in exchange for immortality. The player has to follow the directions and solve the puzzles in order to save a soul and then the player is sent on another quest until all souls are saved. Switch gems above three 3 keys so that all four 4 like-colored gems are aggregated together above the like-colored key. Replays are good. All of the Redemption Cemetery games are so similar to one another that I honestly do not know why there are still hardcore fans left for this series.

  11. There is one instance of wolves howling toward the end of the game, but that is the only instance I heard animal noises. Replays are good. Players have the chance to feel like they are at the grounds themselves by popping balloons, playing cards and shooting colored skulls.

  12. Rotate rings on three columns so that they create the image above each column M. Below are brief descriptions of some of the games you'll encounter during the demo: 1-Play a game of Rock-Paper-Scissors with skeleton hands. There is only one collectible, a morphing skull. My point is, why bother to include multiple choices if it doesn't affect the outcome, therefore, doesn't matter? Most of the puzzles range from easy to middle difficulty.

  13. The games wasn't as creepy park orientated as I would have liked, but it was OK. I liked a few mini-games. I became bored rather quickly playing the demo.

  14. In one you must create a maze by moving assembly-line blocks up-and-down- and sideways to create a path for water to flow. This game is reminiscent of the quality experienced in HOP games from the past. As many of you may know I am not a huge fan of horror or scary games and I really dislike amusement park or carnival themed games in particular. When I found myself absorbed in the game and was shocked when the demo seemed to end so quickly, I knew without a doubt that Dead Park is a game that has everything that has been missing in so many of the cookie cutter, get them out the door and to market as quickly as possible, HOPA games. I had the choice to ask something to the effect of Who are you vs how did you find me or something similar, the answer was the same both times "it doesn't matter, time is of the essence" response.

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