Tales From The Dragon Mountain: The Strix

Mina Lockheart's dreams became unbearable nightmares. She dreamt about her grandmother Kate and their old family house being eaten by flames. One day, Mina decided to travel back to their family estate to make peace with her own memories. What started as a simple trip of search for inner peace, turned out to be the greatest, unimaginable adventure of her life! Defeat the evil spirit called Strix in Tales from the Dragon Mountain: The Strix, a fun Hidden Object Puzzle Adventure game!


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Use it on a window to lighten the room. Examine the small cupboard on the left, and open the drawer to find some matches. Drink the potion in your inventory, then use the book. Access the elevator operating area A. Return to the hall. You may select or deselect full screen and a custom cursor. All game titles, art and character references remain the copyright of their respective holders. Some spheres affect the Dark Mysteries: The Soul Keeper of others. Back out of the biology laboratory. Examine the elevator control mechanism again and insert your 2 red crystals in the remaining slots. The globe opens. Play the game and win to defeat him. Proceed to the right to the air ship C. After meeting Strix, use your sword on Medieval Defenders.

Approach the vine covered chest. Examine the pieces of paper in your inventory and solve the jigsaw to see the code Also fill your bucket with water from the fountain. Insert the battery into the bottom left, then play a mini-game to turn on all the green lights on the device. Go up the stairs to the left. Go through the hall into the library once more. There are lots of puzzles but they are certainly easy enough. The gears start turning. Collect a flask, a knife and a blue crystal. Inspect the piece of paper in the drawer. Pick up the spell book and insert your completed page. Zoom in on the bed headboard A. After meeting Strix, use your sword on him.

Zoom in on the gold cauldron on the stove C. Zoom in on the chest on the left side of the room C. I played Mother Nature adventure mode. Pick up all the inventory items as Frrom above. Pick up the inventory items.


The painting above the bed falls away B. Click left to go to the statue area. Zoom in on power supply panel A. Look at the map on the right and note the spot marked, then go to the globe and spin it left twice before clicking on the same spot southern India - you will receive another cogwheel. Go up the stairs on the right. Related Stories. Play is mostly linear although there are some options for the order in which to explore locations. The marbles automatically position themselves in the correct ring. Use the screwdriver to remove the four screws on the plate. Pick up the jar, then leave the mine and enter the hut. Click down three times to return to the main hall. Access the chest area on the center figure C to open a puzzle.

Collect the Glagolitic translation, another pixie coin and 6 stones with symbols. Find 3 spheres, then use your crowbar on the chest to get it open. Collect the seven inventory items shown above. Watch the cut scene. The solution is shown above. Casual — The same as Easy except there are no sparkle hints. Click the blue light in the center. Ignore this task for now. Help — Describes how to interact with the game. The elevator door opens. Pick up the three inventory items shown above. Collect the listed inventory items. Approach the bed and insert the crest into the head board, then take the letter and key that are revealed. Now go straight ahead to another door.

Approach the Wolfmaster to see his puzzle, then insert the 6 stones around the gems - the gems will light up when you have placed the correct stone in each position. Pour the contents of the flask on the tree. Pick up the crest from inside. Examine the stove in the back and pick up the coal dust, then examine the plank of wood in your inventory. Chapter 3: The Wolfmaster Pick up the inventory items shown above. Find a detonator handle and 3 more explosive sticks. Solve the jig-saw puzzle dashed pink to get the teleportation recipe. Use your screwdriver on all 4 screws to remove the front panel. Zoom in on the table A. Inspect the coal fireplace on the back wall. Back out and use your rope and plank on the broken bridge on the left. The globe opens. Right or left click to rotate it. Click the blue light in the center.

9 thoughts on “Tales From The Dragon Mountain: The Strix

  1. Pick up some strawberries, a shovel, a net, an empty flask and 6 pieces of paper. Rotate each piece and place it in the outline. Insert your green crystals in the top two crystal slots, then push the handles in this order numbered from top to bottom : 2, 3, 4, 1, 4. Examine the side of the tomb and solve another jigsaw puzzle - you will receive a pine once you are successful. Now examine the chest on the left, and insert your medallion and then ring.

  2. Place your 10 spheres on the medallion, then click on them to rotate them all to the 12 o'clock position. Move the bucket on the right, then collect the key from beneath it. Enter and go left B. Pick up the spell book and insert your completed page.

  3. Click the handle to set off the charge. Pick up the tea herbs, teapot and knife. Have a conversation with Malik. Return to the kitchen. Insert the meteorite into the slot above the door, and you will automatically proceed into the alchemy laboratory.

  4. Put the golden pump in the water, then place your empty jar under the pump and click on it to fill it with water. Some spheres affect the movement of others. Place the plank on the hot coals to meet Malik - he wants you to make him some tea. Press the sun in the middle to unlock the door and enter the mausoleum. Click the chest top to open it.

  5. Once all the lights are lit the center circle lights up D. Try to open the door in the back, but it is locked. Examine the map on the easel A. Enter the door on the right. Look at the trapdoor in the floor, then insert your two coins.

  6. Insert your charged capacitor fuse. Insert KEYs in each latch to lock the chest. Click the chest top to open it. A puzzle opens. Solve this puzzle the same as the one above.

  7. Chapter 3: The Wolfmaster Pick up the inventory items shown above. Access the broken statue A. Continue to click the lights until they are all on.

  8. Back out, then approach the blocked cave entrance on the right. Go back twice, then go forward into the shed. Go to the area on the right C.

  9. Zoom in on the mortar and pestle A. Solve this puzzle the same as the one above. Collect the three inventory items in the lab. Insert your two keys in the two locks.

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