Riddles of Fate: Wild Hunt Collectors Edition

Defeat a ghostly army in Riddles of Fate: Wild Hunt! You have been summoned to the town of Osville, where a legion of spirits controlled by the Four Horsemen of the Apocalypse roams the streets in search of one young girl. Only the mysterious prisoner in the tower knows how to save the city… But you’ll have to get to him first! Uncover the secrets of the Wild Hunt army, and learn the truth behind the prisoner’s ultimate betrayal in this mesmerizing Hidden Object Adventure game! This is a special Collector's Edition release full of exclusive extras you won’t find in the standard version. As a bonus, Collector's Edition purchases count toward three stamps on your Monthly Game Club Punch Card! The Collector’s Edition includes:

Enter the Shelter. Click here if you're stuck. Magnifying Glass - When your cursor turns into a magnifying glass, it means you can zoom in on an area to get a closer look or talk to a character. Take the NET purple. Go to the Shelter. Items in green will require an extra step to find it. We find help from a cute little bat, and later, a cute guy. To solve this puzzle D , turn around the correct tiles. The balance is towards HOPs, but not so many as to spoil the game. Cast the NET at the monsters Z. To solve this puzzle Y , complete the net with the correctly colored threads. Go to the Archive. This game is stupendous. Go to the Tower. Click on it to move.


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In Hardcore Mode, there are no sparkles and no hint or skip buttons. Luckily, the Bonus Chapter has Hnt solid 1 hour length in spite of its not-so-good storyline. Solution J : 5, 2, 4, 1, 4, 5, 1, 4, 5, 2, and 3. To compensate for the experts, there may be up to 3 easy puzzles required to open the lock or whatever. Go to the Royal Shrine. Enter the Shelter. Go to the Throne Zumas Revenge. Items in green will require an extra step to find it. Enter the Armory. Good luck! Everything is cutting edge breathtaking, imaginative and beautiful. The map is an interactive jump map. Zoom into the gate G. Only problem is, he's not you

In Casual Mode, the hint and skip buttons charge quickly and there are interactive sparkles to indicate active areas. Despite that, the Hidden Object scenes are yet fun to play and are very made. Enter the Alley. Talk to Death. To solve this puzzle K , swap the buttons in the following order: , , , , , , , , , , , Solution G : Enter the Archive. Zoom anywhere. You receive the CUP W. The voice overs of the characters are great most of the times while there are few characters that sound a little odd, however, it is a pity that the characters do not move their lips when they speak as the still images are quite unpleasant to look at. To compensate for the experts, there may be up to 3 easy puzzles required to open the lock or whatever. Play the HOP. In Wild Hunt, you will get to investigate the town of Osville where the Four Horsemen of the Apocalypse are out roaming the streets in search for a young girl. The HOPs are interactive lists, in which the items are visible and clear.

There is Burger Rush one man that can stop them. Talk to Death I. Zoom anywhere. Enter the Shop of Wonders. Luckily, the Bonus Chapter has a solid 1 hour length in spite of its not-so-good storyline.


This is definitely not the developer's best work but it is still worth at least a try! To solve this puzzle, remove all the chips from the board M. Talk to the blacksmith L. Only problem is, he's not you The balance is towards HOPs, but not so many as to spoil the game. Click on an area to fast travel to it. Jackpot Magic Slots Games. Enter the Throne Room. Walk down. There is only one man that can stop them. Magnifying Glass - When your cursor turns into a magnifying glass, it means you can zoom in on an area to get a closer look or talk to a character. To solve this puzzle D , adjust the bust according to the portrait.

Go to the Alley. There is only one man that can stop them. Walkthrough Table of Contents. Enter the Sacred Grove. All the scenes in this game are very crisp, beautiful and extremely detailed. The info button will give you more information on how to solve it and the reset button will allow you to start the puzzle over. The balance is towards HOPs, but not so many as to spoil the game. Good luck! The HOPs are interactive lists, in which the items are visible and clear. The story consists of many interesting twists and it develops pretty fast through dialogues and note pages. Push the complete picture. Zoom into the gate G. Now you must fight your way through the streets in order to find and free him before the ghosts destroy the entire town and find the girl they are looking for.

3 thoughts on “Riddles of Fate: Wild Hunt Collectors Edition

  1. To solve this puzzle D , adjust the bust according to the portrait. Chapter 6: The Sacred Grove Zoom anywhere. The HOPs are interactive lists, in which the items are visible and clear.

  2. Enter the Throne Room. The balance is towards HOPs, but not so many as to spoil the game. Zoom into the door behind the stalagmites. Click on it to move.

  3. The detail is wonderful and the clarity is exceptional. Walkthrough Table of Contents. Walk down. Enter the Shelter. To solve this puzzle, remove all the chips from the board M.

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