Dangerous Games: Prisoners of Destiny

Escape from a beautiful and deadly world in Dangerous Games: Prisoners of Destiny! You left the big city to start a new life in Brownville, Louisiana, where your friends Ben and Louise have lined up a job for you. Your new boss, Simon, seems like a friendly enough guy –he even suggests the four of you play a nice game of cards when you arrive. But it turns out that this is no ordinary game… The second you set a card down on the table, you find yourself in a strange world. As you explore your surroundings, it starts to sink in – you and your friends have become living pieces in someone's deadly game. Can you survive to the end? Find out in this gorgeous Hidden Object Adventure game!


Cherche Dangerous Games: Prisoners of Destiny

Good lands to visit and was not too hard to get through the levels. You receive the TARP. The rows of runes will move each time you move the beetle; the beetle may only land on the white runes and not on the red ones. Play the HOP I. Go to the Foot of the Volcano. Go to the Red Fields. The frog can jump over water, but not backtrack. Go to Windmill Island. The scenes and the story worked together so well because the mystic quality came across in the picturing of the landscapes. Use the levers to move the telescope Card Tricks the center. Walk forward. I highly recommend this game. Cross the vine bridge. No doubt a buy, the Destinyy made up my mind that the SE was the way to go for the best value, but value is fully here. Walk down twice.

Date published: Rated 5 out of 5 by Robcol from This is a great game Not often I could rate a game as being a 5 star, but this game unexpectedly creeps up as a slow starter and just gets better and better. Repeat the sequences Q. I like a challenge, but I don't like challenges that don't make sense. The HOS are very interactive lists with most of the interactions requiring more than one step. The HO games were fun good interaction Good lands to visit and was not too hard to get through the levels. Remove some leaves from the willow B. Take the Power Card: Truth U. Go to the Red Fields. The graphics were beautifully done. I normally do not like games with cute characters and more fantasy elements, but this game held my interest completely. There is nothing in the game that I could complain about. Once the maze is complete, move the rose through the maze to the other side. Please follow the numbers in order. This guide will not mention each time you have to zoom into a scene; the screenshots will show each zoom scene.

The Zumas Revenge are very interactive lists with most of the interactions requiring more than one step. It brought back the Risen Dragons of one of the favorite movies from my childhood, Jumanji. You receive the TARP. Use the charged Power Card: Truth on the mist F. Play the HOP I. Create three hybrid creatures by selecting and rotating the lenses. Standard edition tells a complete story, just ending with a teaser for the collectors. Use the Power Card: Ice on the mirror Y. Sequence one: 1, 3, 6. There is a journal and task list a locking Inventory bar Dangerous Games: Prisoners of Destiny a jump map that was helpful especially toward the end when you had to visit multiple sights to finish the game. Valentines Day Griddlers 2 five: 5, 3, 2, 1, 5, 7, 1. Good lands to visit and was not too hard to get through the levels. Date published: Rated 5 out of 5 by Doriane from Very good game What a nice surprise! I highly recommend this game. Select Power Card: Ice and use it on the frozen geyser V.


Play the HOP S. Check it out There is nothing in the game that I could complain about. Date published: Rated 5 out of 5 by Doriane from Very good game What a nice surprise! Go into the hut. Lip sync was a little off, but I've never played a game yet where it was accurate. Repeat the sequences Q. Everything about it was entertaining and interesting. It is more like an adventure game with puzzles. Freeze the bugs with the Power Card: Ice E. Date published: It was quite enjoyable. Go left. There is a journal and task list a locking Inventory bar and a jump map that was helpful especially toward the end when you had to visit multiple sights to finish the game.

It has a map anyway. Game play was moved along with some nice cutscenes with good voice overs. Talk to the Harpy H. Freeze the bugs with the Power Card: Ice E. When you turn over the first card, you are suddenly teleported into the scene on the card. Walk left and forward. I am not a long-winded reviewer, so I apologize for not providing details, but I would say that even if you normally like the darker games like I do, you will still enjoy this one. It is challenging. First, push the stones in the correct order until they all stay down W. Sequence four: 7, 4, 2, 1, 5, 2. Date published: Rated 5 out of 5 by Robcol from This is a great game Not often I could rate a game as being a 5 star, but this game unexpectedly creeps up as a slow starter and just gets better and better. Move the three moving staircases Z. Select the vines to make them grow across the gap; if a vine grows too fast you will need to start again G. Go left.

You decide to stay and enter the club where your friend Ben and his wife Louise and your new boss, Simon are waiting. Once the maze is complete, move the rose through the maze to the other side. Walk right. Puzzles were varied and most were fairly easy. Play the HOP S. Strangely, Simon wants to play a game of cards before he tells you about the new job. I like a challenge, but I don't like challenges that don't make sense. Lip sync was a little off, but I've never played a game yet where it was accurate. Freeze the bugs with the Power Card: Ice E. Would like to see more from this developer. The HOS are very interactive lists with most of the interactions requiring more than one step. Your friend Ben and his wife are there also and you all have to survive the game. Play the jigsaw V.

14 thoughts on “Dangerous Games: Prisoners of Destiny

  1. I highly recommend this game. Thanks Big Fish Games. Please follow the numbers in order. Sequence five: 5, 3, 2, 1, 5, 7, 1.

  2. I normally do not like games with cute characters and more fantasy elements, but this game held my interest completely. Walk forward. Use the Map to travel to locations. Along the way, you meet and help various creatures including one that becomes a magic companion that you get to name and that does various things for you. Play the HOP U.

  3. Inspect the Deck U. Walk down and left. Walk right and forward. Quality is maintained until the end and this is very important for me. Play the HOP L.

  4. It took me a while to complete and some of the puzzles were different. Finally, often standard versions are just collector ones with cut out endings, which is not very pleasant. Play the HOP C. Items are clear with most being easily found and some faded or partially hidden.

  5. You are now trapped there and must play the game and survive in order to escape. This was also a fairly long game for not being a CE. Play the HOP K. Date published: Rated 5 out of 5 by Doriane from Very good game What a nice surprise! Walk right.

  6. Use the Power Card: Ice on the mirror Y. Go to the Top of the Volcano. Move the three moving staircases Z. Some folks complain about having to go back and forth, but I think it helps memory, so I don't mind that. Along the way, you meet and help various creatures including one that becomes a magic companion that you get to name and that does various things for you.

  7. Repeat the sequences Q. Game play was moved along with some nice cutscenes with good voice overs. It was quite enjoyable. Swap the discs to create a continuous maze E. Freeze the bugs with the Power Card: Ice E.

  8. Walk forward twice. Sequence five: 5, 3, 2, 1, 5, 7, 1. Some folks complain about having to go back and forth, but I think it helps memory, so I don't mind that.

  9. Use the charged Power Card: Truth on the mist F. Open the door with the KEY H. Move the bottom staircase G. Game play was moved along with some nice cutscenes with good voice overs.

  10. Use the charged Power Card: Truth on the mist F. Take the Power Card: Unlock S. A very enjoyable game with a sensible ending.

  11. Music was ok but became annoying after a while. Play the jigsaw V. It brought back the memories of one of the favorite movies from my childhood, Jumanji. No doubt a buy, the reviews made up my mind that the SE was the way to go for the best value, but value is fully here. It was quite enjoyable.

  12. Sequence five: 5, 3, 2, 1, 5, 7, 1. I am surprised that this game did not have more ratings because this game is unusual. Go to the Foot of the Volcano. Standard edition tells a complete story, just ending with a teaser for the collectors. You receive a RING.

  13. Good lands to visit and was not too hard to get through the levels. Play the HOP L. Walk down and left. The scenes and the story worked together so well because the mystic quality came across in the picturing of the landscapes.

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