When your daughter, Emily, is suddenly seized by a mysterious force, you must journey to the Nightmare Realm to search for a cure. But nothing could have prepared you for what you find there… You soon find yourself trapped, racing against time to save your family. Can you track down the creature that cursed your daughter and uncover the secrets behind the Nightmare Realm before it’s too late?
Use the umbrella on the pond to pull the vial closer. Select tokens to move to adjacently and if there are two positions available, the areas will light up until one is selected. I didn't play the first game in this series and you don't need to in order to understand and play the sequel. Walk forward D. Use the 2 strange gears to bring the house into focus S. Move the 2 children to the right shore, then move a monster to the boat and pull the lever. I loved collecting the origami birds. Walkthrough Table of Contents. Look at the door, place the KEY in the lock and turn it U. Place the colored pieces into the grid to complete the flower J. Take the scoop H. Move one monster to the shore and pull the lever. Move the beast Q through the maze to the dark robe piece R. Place the pot on the burner G , then place the wax sticks into the pot H.
VideoNightmare Realm: In the End (Part 9): The Curator
Look again at the table, pour the wax on the package L. The last climactic couple of scenes were a bit disappoining in that the audio and video were out of sync; the speech would be heard, then the visual would play out so slowly I was afraid the game had frozen. Look at the ledge; pull the rope up, tie it in a loop, then use it on the log on the far ledge and pull the rope in C. The Hint button could have been better and shown you where to go next. Look at the lantern mechanism P. Great immersive game. Zoom into the roots; look at the mask and writ G. Walk down. The map will show you where to go but does not take you there. The tweaks to the puzzles to make them just a bit different. This will trigger a mini-game. Look in the room for a HOS V. Move clouds to the top and flowers to the bottom.
Nightmare Realm: In the End... vetement homme
Thd into the fountain and read the notice F. Apart from that, simply Superb! Use on the egg located in the nest. Walk to the left H. Remove a game from the box and use the cutting knife on the tape. Suddenly, a creature from the Nightmare Realm appears and causes her to fall ill. The puzzles range from easy to fairly Defense of Greece. Place the bat ornament into the box lid. Take the KEY, then use it on the tube F. Place 3 stamps on the Realk: green. Continue removing items until picture of David is revealed. Talk to the boy to learn of the flute. Date published: Rated 5 out of 5 by zorabelle from Best Yet! Simply hover over the map and Nightmard picture from that area will display.
Move the sack labeled negligence to the left tray F. The most important tip is the randomization of both mini-games and hidden object scenes. The last climactic couple of scenes were a bit disappoining in that the audio and video were out of sync; the speech would be heard, then the visual would play out so slowly I was afraid the game had frozen. Talk to the postman and he will give you a KEY. Talk to David I. Remove the empty vial from the nest and give the dragon to the boy. Look at the cave for a HOS C. Look at the telegraph; select a floating symbol that matches the window, then press the button that corresponds with the code order M. Continue up the stairs L. The HO scenes are interactive which is always a fun thing. Date published: Rated 5 out of 5 by Yanie from A Nice Challenge Would highly recommend this game if you're up for a challenge and like to play in hard core mode, as I do. Place the bat ornament into the box lid. Use the arrows to move the moon token to the left compartment F.
Each chapter of the walkthrough provides the location and items you will need to progress. The map will show you where to go but does not take you there. Come on people, let's move beyond simple HOS! Slide the tiles to form a picture; move a tile to the adjacent empty spot by clicking on it. This will trigger a mini-game. Great immersive game. Open Charma: The Land of Enchantment door and walk right to the secret room W. Walk down once. Hand Cursor - When your cursor turns Ngihtmare a hand, it means you can Nightmard up an item and add it to your inventory. However, it is beautifully artistic. Read instructions on the portal. Move the Nigghtmare from the left shore to the boat and pull the lever.
Look at the painting mini-game on the wall. The most important tip is the randomization of both mini-games and hidden object scenes. I found the story line engaging. Zoom into the shelf and look at the magic mirrors to see if the fire has gone out P. Walk down 6 times. Walk left to the city catwalk B. I didn't play the first game in this series and you don't need to in order to understand and play the sequel. Rated 5 out of 5 by aysgu from Felt like an excited child while playing it For a very long time among all the games I played I was not impressed by the graphics. Use the charcoal on the face of the doll O. Look at the archivist D. Select the tiles in these positions: 4, 5, 2, 1, 4, 7, 8, 9, 6, 3, 2, 5, 8, 9, 6, 3, 2, 5, 8, 9, 6, 5, 6, 9, 8, 7, 4, 5, 8, 9, 6, 5, 8, 7, 4, 1. I'm looking forward to more games from them.