Sacra Terra: Angelic Night

The demons of the Seven Deadly Sins have broken free of their fiery prison and taken up residence in Sacra Terra! Use your cunning to defeat each demon and rescue humanity from destruction! As you explore a decaying hospital, unlock the secrets of a medieval abbey, and search eerie catacombs, you'll receive help from a pure spirit known only as Angel. Survive a harrowing adventure in Sacra Terra: Angelic Nights!

To pause the game, click on MENU. Go to the Dining Hall. Place it in the boiling water. There are lots of them: find and place the tokens to the corresponding slots on the board with Seven Deadly Sins, repair the old electric generator, find matches between 2 pictures and align the planets in the correct order in the sky circle. Find the 10th Beyond Object. Go to the Administration Corridor. The gameplay is both amazing and really dynamic: you will never predict what happens to you next! Find the 13th Beyond Object. Open the lock by pressing the books in the order shown in the bottom screenshot on this page. Enter the Cellar. Exit the Ward. Enter the Hall. The map is also located in the journal.

Go to the Administration Foyer. Set the time to match one of the times shown in the screenshot at the bottom of this page. Enter the Cellar. Go to the left. Give the ORB I to the girl on the right. To exit the game, click on QUIT. Enter the Cathedral. The map is also located in the journal. Items you find are automatically placed in your inventory. Find a way from the hospital chamber and explore the locations of the mysterious town: a Church, a Sanctuary, the Hospital and the Palace where you are to solve lots of hidden object scenes and complete various mini games. Important information and events that take place in the game are automatically recorded in your journal. It will break. Enter the Hall. Go to the Kitchen. Go to the Cathedral.

Explore the Church and find out information about the magical ritual that is intended to drive evil spirits away. Go to the Library. Go to the Kitchen. Refer to the top screenshot on this page. Give the ORB I to the girl on the right. Go to the left. Enter the Cellar. Enter the Cathedral. Find the sixth Beyond Object. Find the first of 42 Beyond Objects. Enter the Library. But something went wrong and all the demons poured out of hell and are going now to destroy our planet. Go to the Cathedral. Important information and events that take place in the game are automatically recorded in your journal.

France Sacra Terra: Angelic Night

To pause the game, click on MENU. Go to the Administration Foyer. Complete the mini-game by following Zarya - 1 steps shown in Niight screenshots on this page. Refer to the top screenshot on this page. Go to Laboratory. Important information and events that take place in the game are automatically recorded in your journal. It will break. But something went wrong and all the demons Sparkle Unleashed out of hell and are going now to destroy Amazing Gift planet. Place the missing animals on the map: Crocodile — South America. The map is also located in the Sacra Terra: Angelic Night. Enter the Cathedral. This button recharges over time, giving you unlimited hints. Find the fifth Beyond Anfelic. Go to the Administration Corridor.

The gameplay is both amazing and really dynamic: you will never predict what happens to you next! Go to the Administration Corridor. Go to Laboratory. Find the seventh Beyond Object. Set the time to match one of the times shown in the screenshot at the bottom of this page. Go to the Monument. Go to the Kitchen. Important information and events that take place in the game are automatically recorded in your journal. Place it in the boiling water. Find a way from the hospital chamber and explore the locations of the mysterious town: a Church, a Sanctuary, the Hospital and the Palace where you are to solve lots of hidden object scenes and complete various mini games. The atmosphere in the game Sacra Terra: Angelic Night is extremely depressing because of well-drawn sceneries, bizarre interiors and a plot worth shooting a film by. Enter the Library. Find the fourth Beyond Object near the statue. Go to the Dining Hall.

Use the KEY C to open the door. Place it in the boiling water. Go to the Dining Hall. Go Terda: the Cathedral. Find the third Beyond Object near the cannon. The gameplay is both amazing and really dynamic: you will never predict what happens to you next! Pick up the ORB I on the stairs. Luxor Solitaire to the Hospital Reception area. Put it in the boiling water. Press the green button to start the generator.


9 thoughts on “Sacra Terra: Angelic Night

  1. Place the missing animals on the map: Crocodile — South America. You appear in the shabby hospital for mental diseases, everything around you is really threatening: fiery demons are haunting you during the whole game so check if your nerves are made of steel not to be scared to goosebumps. Click on the sparkles to access the hidden object area. Use the KEY C to open the door.

  2. Place it in the boiling water. Enter the Hall. Pour the liquid into the boiling water. You will be at the Administration Building Entrance. It will break.

  3. To exit the game, click on QUIT. Find the first of 42 Beyond Objects. Pick up the ORB I on the stairs. Find the sixth Beyond Object.

  4. Go to the Administration Corridor. The door on the left has a lock with a planet puzzle. Enter the Cathedral.

  5. Go to the Cathedral. Set the time to match one of the times shown in the screenshot at the bottom of this page. This button recharges over time, giving you unlimited hints. Go to the Cathedral Entrance.

  6. The map is also located in the journal. Pick up the spoon. Find the matches to complete the mini-game.

  7. Click on the mirror on the wall. Find the matches to complete the mini-game. Go to the Dining Hall.

  8. Find the 13th Beyond Object. Go to the Hospital Corridor. The gameplay is both amazing and really dynamic: you will never predict what happens to you next!

  9. Important information and events that take place in the game are automatically recorded in your journal. Lots of challenging puzzles and brain training puzzles and mini games are waiting for you! The door on the left has a lock with a planet puzzle. Enter the Dining Hall.

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