The evil Alura is back and this time she’s attacking your homeland! You’ve got the chance to undo her fate, but can the witch be redeemed? Behind her evil is the one who caused it all – a dark lord by the name of Zander. Stop him and undo the damage he dealt to Alura’s restless spirit!
Examine the mosaic and take the note X. Touch a pipe to rotate it. Look at the sign C. Remove the cloth and zoom into the cage U. The last part of the screenshot red shows the final solution W. Zoom into the niche 1 and take the hammer not shown. Please look at the screenshots for the solution Examines the tree hollow and touch the mirror for a cut scene. Move the frog V and then take a closer look at the well cover to activate a puzzle. Place the ground items 10 in the bowl 7. Runes placed correctly will light up. Take the note L. Return to the Rock-eating Machine. Zoom into the waterfall.
Zoom into the waterfall. Make a copy of the key to match the lock impression. Zoom into the fireflies; take six of the fireflies and place them inside the globe to light up the scene and activate a HOP. Select any two skulls to swap their symbols. Touch the buttons in the right order to defeat the element in the center of the stage. Place the emblem 1 in the slot 2 and take the matches 3. Touch a hexagon to rotate it. Touch a rune to move it to an empty spot until all tokens are on their matching color. Put the items back in their place Use the pickaxe on the wall and take the symbol 7. Remove the cloth and zoom into the cage U. Look inside the tram and take the scroll O. The puzzles were a little tiring, but all in all, a good one. Please look at the screenshot for the solution K.
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Examine the machine and change the symbols according to this C. Zoom into the fireflies; take Egyptian Settlement 2: New Worlds of the fireflies Love Chronicles: Salvation place them inside the globe to light up the scene and activate a HOP. Return to the River. Go through the door to Iron Sea: Frontier Defenders the Throne Hall. Please look at the screenshot for the solution P. Zoom into the sparkles to activate the mini-puzzle. Wish it was a longer one but it is good one to play again. Put the mushrooms 8 and the pearl 2 in the potion mixer 3 and flip the handle 9. The map is wrong sometimes, the hints button gives you more accurate tips. Find the items in silhouettes. Examines the tree hollow and touch the mirror for a cut scene. Please note that we can't help you out if you write about it in your review. Return to the Rock-eating Machine. To solve the puzzle, select the runes in the order shown
Place the handle on the pickaxe head 3 and take the pickaxe. Go forward to the Lava Pit. Maybe I change my mind when I play it in the 'hard' mode? Chapter 1 You arrive at the Village of the Light Wizards. Place the hexagons so adjacent sides match. This game had bright and colorful graphics. Zoom into the stage to activate a puzzle. Interactive items are color-coded Y. Introduction Go forward to reach the Waterfall Cliff. Interactive items are color-coded X. Zoom into the niche and place the lever in the slot Place the fin on the fish and pull on it 4. Return to the Tunnel Landslide. Go forward to the Mushrooms. Touch a rune to move it to an empty spot until all tokens are on their matching color.
Please look at the screenshot for the solution Click here to go to our help pages Charma: The Land of Enchantment to contact our Customer Support team instead. The first five sections of the screenshot shows you how each set oLve stones is affected when touched. Interactive items are color-coded T. Place the tokens in the spots of the same color and shape. Drag the runes on the board to the right spots.
To solve the puzzle H , please move the tokens in the order shown on the screenshot A and B. Use the knife on the sack and take the spiral 8. Go into the well to access the Well to the World of Evil. I just wish they'd get a better translator because a couple of items were not correct in the lists and one bit in the bonus game was completely Russian. Please look at the screenshot for the solution P. Move the frog V and then take a closer look at the well cover to activate a puzzle. Use the red button J to place your impression on the large plate. Zoom into the pillow for a HOP. Hover over an item and press the arrow to move the token in that direction. Find that the 16 feathers M. Connect the flowers so they are connected to the same amount of flowers as shown in the center. Take the STAR Spray the bottle on the bees and take the hammer G.
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