Detectives United II: The Darkest Shrine Collectors Edition

Big Fish Editor's Choice! This title was selected for its exceptional quality and overwhelmingly positive reviews from our Game Club beta testers. Your favorite detectives have teamed up for another mystery and this one spans the globe! James, Anna, and the Mystery Trackers each rush to investigate paranormal activity related to places from their past cases. Meanwhile, a dark organization looms over them all, threatening to take them out, one-by-one. Will they survive, or will this be their final case? Find out in this heart-pounding hidden-object puzzle adventure game! See what our Beta testers had to say: “Elephant Games has done it again! Rich graphics, combined with attention grabbing storylines, makes for a most enjoyable gaming experience! I found nothing at all about this game to dislike.” - beta tester “I loved it! I've played all of the Grim Tales so it was great to see Anna and her Dad again. It was also fun having three different detectives to play. I will certainly be purchasing the first one, and I hope that the second one comes out very soon. I definitely think this is a five stars game!!!” - beta tester

There's one scene where they actually show Anna, James, and Agent Brown standing together and Anna has Richard's Skull neatly tucked into the crook of her arm. Yes, devs a big mistake that maybe you should fix in the next Detectives United game. The only game I wasn't crazy about was the repetitive "whisp collection" via the Mystery Trackers Paranormal Device, but it was only used a few times. In the Darkest Shrine each detective is dispatched to a different location to see what information they can find as they solve the case. Actually, there are two Devices because Anna Gray has lugged daddy Richard's Skull to work again, but at least we don't have to complete a repetitive mini-game to summon him! At least I found the progress quite good and far more interesting because it moved along while switching between characters. I found the first game rather tedious while The Darkest Shrine is a fast-paced game that is not bogged down in minute details. Even though the game still sticks the landing with its crossover concept and getting to play three familiar characters is still quite interesting, there is simply not enough plot to hold all the pieces together. Anna Gray is unavailable so James and Agent Brown are assigned to the case. Can they fight against all odds and defeat the evil once again? Why did John create an entire organization just to suck the life force from an innocent person to revive the dead? Once inside the mirror world, I turn "Dark" why did I turn Dark? Anna brought Richard's Skull because that's what Grim Tales is about, so why would not include the 1 feature that's always a part of Mystery Trackers games? I want to start the discussion by talking about the storyline, which is the most obviously flawed aspect of the game. There is a slightly repetitive mini-game to complete using the device to "catch" 8 Paranormal Whisps" but it was only used 3 times and the third mini-game required you to connect the dots without back-tracking.

Something thin to open a door latch how does a shed get locked with a latch from the inside The only game I wasn't crazy about was the repetitive "whisp collection" via the Mystery Trackers Paranormal Device, but it was only used a few times. Even though the game still sticks the landing with its crossover concept and getting to play three familiar characters is still quite interesting, there is simply not enough plot to hold all the pieces together. Mary's Orphanage Grim Tales: Bloody Mary Agent Brown heads to the Alps to investigate Schneider's Hotel And Spa Haunted Hotel and Anna Gray heads to the Blackhill mansion Mystery Trackers Wouldn't it make more sense to send the agents to their original investigation locations that they know everything about rather than sending them to an unfamiliar case? Detectives United II: The Darkest Shrine has some redeeming qualities, but all in all a disappointing sequel, particularly with its poorly-explored storyline. In some ways, the BC has a better storyline than the main game, and the length is decent. Following a successful first game , expectations are much higher for this sequel. There is some variety in the HOPS and some require a bit of interaction to find the items. Just a few days ago, Elephant Games turned a new leaf and offered a game that avoided all the cliche tasks, and Emblem-placing scenarios, only to borrow them for this game! There is a slightly repetitive mini-game to complete using the device to "catch" 8 Paranormal Whisps" but it was only used 3 times and the third mini-game required you to connect the dots without back-tracking. A Mystery Trackers anti-Back-Tracker game lol. I found the first game rather tedious while The Darkest Shrine is a fast-paced game that is not bogged down in minute details.

Happy gaming! The only game I wasn't crazy about was the repetitive "whisp collection" via the Mystery Trackers Paranormal Device, but it was only used a few times. The Darkest Shrine is game number two in the Detectives United series and, at least for me, it is far better than the original. I played the entire game, I read every note, but the storyline is as vague as it can be. Anna brought Richard's Skull because that's what Grim Tales is about, so why would not include the 1 feature that's always a part of Mystery Trackers games? Detectives United II: The Darkest Shrine pretty much only skims the surface of the storyline, with vague details and an avalanche of unanswered questions. Something thin to open a door latch how does a shed get locked with a latch from the inside There are a lot of plot twists that take place over 8 scenes, but to elaborate further would ruin the plot, which someone else has already done, again. Even though the game still sticks the landing with its crossover concept and getting to play three familiar characters is still quite interesting, there is simply not enough plot to hold all the pieces together. I give thumbs up for all the beautiful scenes but could have been more of an in depth kind of game with more Brain-Functioning power, let kids-older folks mind "Work", not act cute-sie her father handed her inventory, which we should have seeked How did I turn Dark? For this reason, it can be difficult to really get invested in the storyline and be intrigued by the game.


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Can they fight against all odds and defeat the evil once again? E stands for? Even better, if a part breaks, and always does, it has interchangeable parts, buttons The Darkest Shrine is game number two in the Detectives United series and, at least for me, it is far better than the original. The bonus chapter was a continuation of the same story, although still did not add much to my understanding, and was around 40 minutes long. Date published: Rated 4 out of 5 by Ladyklee from 2 is Company 3s a Crowd after trying the game, I found that I was totally lost in all three stories which was a little confusing to Aveyond 2 I found the first Detectivez rather tedious while The Darkest Shrine is a fast-paced game that is not bogged down Battle Slots minute details. Detectives United II: The Darkest Shrine Collectogs much only skims the surface Northern Tale the storyline, with Thee details and an avalanche of unanswered questions. The ominous mood adds a layer of suspense and excitement to the game and the atmospheric sceneries and sounds are perfect for creating a sense that something sinister is always lurking around the corner. For this reason, it can be difficult to really get invested in the storyline and be intrigued by the game. E organization is attacked. I give thumbs up for all the beautiful scenes but could Collectrs been more of an in depth Collectofs of game with more Brain-Functioning power, let kids-older folks mind "Work", not act cute-sie her father handed her inventory, which we should have seeked At least I found the progress quite good and far more interesting because it moved along Thr switching between characters. A well that's missing a bucket and filled with random junk to taint the only water supply? I played the entire game, I read every note, but the storyline is as vague as it can be.

Something thin to open a door latch how does a shed get locked with a latch from the inside This leads to the discovery of a secret organization, threatening to take over the world. Portals appear out of nowhere but all of the agents seem to be privy to them even though they just arrived. All in all I think this is a decent CE game that includes most of the bells and whistles that I look forward to finding in a CE so it is definitely one that I will add to my collection. Can they fight against all odds and defeat the evil once again? Even the hidden object scenes and the puzzles are all very predictable, with very few exceptions. Why did John create an entire organization just to suck the life force from an innocent person to revive the dead? Even better, if a part breaks, and always does, it has interchangeable parts, buttons There is some variety in the HOPS and some require a bit of interaction to find the items. All three of the agents are on the same page even though James heads to St. Actually, there are two Devices because Anna Gray has lugged daddy Richard's Skull to work again, but at least we don't have to complete a repetitive mini-game to summon him! This goes a long way in elevating the game from just another run-of-the-mill adventure to an actually enjoyable one. The bonus chapter was a continuation of the same story, although still did not add much to my understanding, and was around 40 minutes long.

Happy gaming! There's one scene where they actually show Anna, James, and Agent Brown standing together and Anna has Richard's Skull neatly tucked into the crook of her arm. I tried to keep track of how many times I was burdened with placing an emblem s but I lost track after placing 20 sets of Emblems within the first 3 chapters. Detectives United II: The Darkest Shrine pretty much only skims the surface of the Shine, with vague details and an avalanche of unanswered questions. Yes, devs a big mistake that maybe you should fix in the next Detectives United game. The ominous Path To Success adds a layer of suspense and excitement to the Club Control 2 and the atmospheric sceneries and sounds are perfect for creating a sense that something sinister is always lurking around the corner. There are a lot of plot twists that take Detectlves over 8 scenes, but to elaborate further would ruin the plot, which someone else has already done, again. Even the hidden object scenes and the puzzles are all very predictable, with very few exceptions. A Mystery Trackers anti-Back-Tracker game lol. In some ways, the BC has a better storyline than the main game, and the length is decent. Not only can you use parts from any other electrical component, but they work magically without actually being connected electronically!


9 thoughts on “Detectives United II: The Darkest Shrine Collectors Edition

  1. James Blackthorne from Haunted Hotel brings his unique Paranormal investigative skills to the table, and Agent Brown from Mystery Trackers brings all the gadgets and gizmo's needed to solve this paranormal case. Detectives United II: The Darkest Shrine has some redeeming qualities, but all in all a disappointing sequel, particularly with its poorly-explored storyline. The puzzles are decent, if not overly difficult, and many are ones that I particularly enjoy solving. Emergency alarms rang simultaneously in three locations around the globe, requiring our detectives to split up and investigate each of them.

  2. Even though the game still sticks the landing with its crossover concept and getting to play three familiar characters is still quite interesting, there is simply not enough plot to hold all the pieces together. There are a lot of plot twists that take place over 8 scenes, but to elaborate further would ruin the plot, which someone else has already done, again. Detectives United II: The Darkest Shrine pretty much only skims the surface of the storyline, with vague details and an avalanche of unanswered questions. Something thin to open a door latch how does a shed get locked with a latch from the inside

  3. I have no fear as I eagerly step into the mirror world. I give thumbs up for all the beautiful scenes but could have been more of an in depth kind of game with more Brain-Functioning power, let kids-older folks mind "Work", not act cute-sie her father handed her inventory, which we should have seeked Not only can you use parts from any other electrical component, but they work magically without actually being connected electronically!

  4. I played the entire game, I read every note, but the storyline is as vague as it can be. The ominous mood adds a layer of suspense and excitement to the game and the atmospheric sceneries and sounds are perfect for creating a sense that something sinister is always lurking around the corner. Following a successful first game , expectations are much higher for this sequel. How did I turn Dark? Even though the game still sticks the landing with its crossover concept and getting to play three familiar characters is still quite interesting, there is simply not enough plot to hold all the pieces together.

  5. There's one scene where they actually show Anna, James, and Agent Brown standing together and Anna has Richard's Skull neatly tucked into the crook of her arm. This leads to the discovery of a secret organization, threatening to take over the world. There is some variety in the HOPS and some require a bit of interaction to find the items.

  6. Even better, if a part breaks, and always does, it has interchangeable parts, buttons A well that's missing a bucket and filled with random junk to taint the only water supply? James Blackthorne from Haunted Hotel brings his unique Paranormal investigative skills to the table, and Agent Brown from Mystery Trackers brings all the gadgets and gizmo's needed to solve this paranormal case.

  7. There is some variety in the HOPS and some require a bit of interaction to find the items. Portals appear out of nowhere but all of the agents seem to be privy to them even though they just arrived. Yes, devs a big mistake that maybe you should fix in the next Detectives United game. A Mystery Trackers anti-Back-Tracker game lol. Actually, there are two Devices because Anna Gray has lugged daddy Richard's Skull to work again, but at least we don't have to complete a repetitive mini-game to summon him!

  8. All in all I think this is a decent CE game that includes most of the bells and whistles that I look forward to finding in a CE so it is definitely one that I will add to my collection. There is some variety in the HOPS and some require a bit of interaction to find the items. Date published: Rated 4 out of 5 by Ladyklee from 2 is Company 3s a Crowd after trying the game, I found that I was totally lost in all three stories which was a little confusing to me The puzzles are decent, if not overly difficult, and many are ones that I particularly enjoy solving.

  9. There are a lot of plot twists that take place over 8 scenes, but to elaborate further would ruin the plot, which someone else has already done, again. In some ways, the BC has a better storyline than the main game, and the length is decent. A well that's missing a bucket and filled with random junk to taint the only water supply?

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