Graven: The Purple Moon Prophecy

An invitation to research ancient menhirs sends you to Brittany to find these magnificent standing stones. But you quickly discover there is far more at stake than groundbreaking research. There is a prophecy, one that foretells chaos and evil being unleashed upon the world on the night when a comet hides behind the moon and turns the sky purple. Tonight is that night. Can you race against the clock to save not only yourself, but the fate of two worlds?

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Graven - The Purple Moon Prophecy - Walkthrough Part 2

Move the clock B and pick up the Cutter behind. Travel to Avalon with the Fisherman. I was pleasantly surprised to find the SE had some of the features you usually only get with a CE. Most everything you find or make gets used pretty quickly, so you aren't scrolling through a ton of inventory trying to remember what area needs this item or that one. Play the minigame to learn the runic language. Follow the road to the back. The extinguisher is behind the broom B. Go inside the storage E. Look at the roots on the top B and pick up the Potion of growth, the Device and the Pouch with seeds. Place the Empty fuel can at the front of the barrel A. I prefer a map showing areas of objectives. None were difficult but the instructions were


Pour serieuses Graven: The Purple Moon Prophecy ivoirienne cherche

The extinguisher is behind the broom B. Cross the lake in the boat. But, this made it more challenging, which I do like! Look forward to another creation by Orchid. Again, get to the Sparkle Unleashed and smash the wall with the Pickaxe. Then open the door and go inside the crypt. Rated 5 out of 5 by bcorsica from The Graven I really enjoyed that game. Collect the rest of the marked items. Your reward are Tongs. After winning, pick up your next Silver bar. Pick up the Bird statue and the Vintage key from the shelf D. Place the Step stool B. Talk to the Lady Of The Lake.

The revard is the Sea shell. Move the nest with the Long stick. Pick up the Compass key A. Pick up the Eagle's head D. Go to the clearing. Look at the hook on the wall. Pick up the Iron bar D. This was great!! Put the Eagle's head on the headless eagle statue A. You did visit them twice but each time visited there was a different theme and they were so fun! Put the two Broken stone pieces into the hole in the wall A. Two thumbs up. Insert the Skull key to the wall B.

Look at the fireplace. Press the bellows C three times to melt the silver. Now you can create another sigil. Place the Step stool B. Then you can pick up the White bloomed flower.


None were difficult but the instructions were Move the chair A to pick up the moth behind it. Look at the coffins to the right D. It is time to cast the third sigil. You did visit them twice but each time visited there was a different theme and they were so fun! Place the Step stool B. In the lighthouse use the Chain and padlock on the chain and weight to attach the weight. Pick up the Compass key A. Close the drawer A to pick up the flashlight. Open the cardboard box G. Move the glove D to find a church key. Pick up the Earth wand A. Hidden object and puzzles with the added dimension of finding hidden mosaic and mistletoe.

Cut the chain using the Cutting pliers C then pick up the Tank cap. Turn on the notebook B. After witnessing the fight, talk with the man. Go to the outskirts. No information hardly at all. For instance, I spent a LOT of time in the dark Cross the lake in the boat. The story is quite elaborate, but makes sense, and has a logical progression in the search to the conclusion. Use the Church key on the Skull A. Go to the shore and insert the Earth sigil into the Menhir. Use Matches to light the candles B. Press the buttons in the right order and then pick up the Device. Pick up the rest of the marked objects. I am not a big fan of silhouette hidden object games; this has more of that type than average.

6 thoughts on “Graven: The Purple Moon Prophecy

  1. They don't morph, but you do have to remember to look closely at every scene, including the item popups, to find the mosaic pieces you'll need near the end of the game. It's not about King Arthur but you do get to sail to the hidden Island of Avalon and watch the mist part on your way to becoming a very powerful present day Druidress! Hang the Hook on the chain D. Use Matches to light the candles B.

  2. Pick up the Tree statue B. This game has great graphics,puzzles and the HOs make sense and give you what you need to go forward. Turn the page E and then read the note.

  3. You actually have to think and for me that's a buy. Going back to "old school" gaming will take some adjustment - lol. The puzzles are fantastic and the HOs are very good! Uncover the keyhole lid.

  4. You have to activate the altar. The story is about Druids, which is an unusual theme for HO genre, and there are influences from Lord of the Rings saga. Inset the Brass moon and the Brass sun into the wall. Collect all marked items.

  5. Follow the road to the left. Take the doll's head A and put it on the doll's body B then pick up the doll. Go inside the secret passage.

  6. Hang the Kerosene lamp on the hook and light it with the Lighter. Good concept, but the ending story was a little kind of anti-climatic, was expecting a little more, but the game was fun. Look at the opened room and examine the body C.

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